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CrimsonStainedLands
A MUD Server in C# Based on ROM
Installation
git clone https://github.com/malkamius/CrimsonStainedLands ~/.claude/skills/crimsonstainedlandsSKILL.md
# CrimsonStainedLands A MUD Server in C# Based on ROM<br /> <br /> If it is running, you can connect to host Games.mywire.org or kbs-cloud.com on port 4000<br /> <br /> <br /> To get started with this project locally:<br /> Clone the repository at https://github.com/malkamius/CrimsonStainedLands<br /> <br /> Open the solution under CrimsonStainedLands\master CrimsonStainedLands.sln with visual studio 2022<br /> Or open the CrimsonStainedLands folder with VS Code after getting the C# Extension for it<br /> <br /> Edit the settings master\CrimsonStainedLands\Settings.xml if you want to change the port.<br /> <br /> Run the solution. It should load all the areas under the master\CrimsonStainedLands\data\Areas folder. <br /> It will spit out a lot of logs to the screen as it loads.<br /> <br /> Use a mud client to connect to the localhost at the port(default 4000) specified in settings.xml<br /> <br /> Player files will be saved as XML to the master\CrimsonStainedLands\data\players folder. You can log out and edit your player level using a text editor<br /><br /> <br /> Once you are level 60 I recommend doing a 'help olc'. OLC is custom for this mud, so it doesn't work like other ROMs...<br /> <br /> I use prompt <%h/%Hhp ~%m/~%Mm %v/%Vmv %W \Mvnum %R\x> ; for my prompt which shows the vnum of the room I am in at 60<br /> <br /> If there is any additional information I can supply, let me know. <br /> <br /> [Maps and EQ](https://mudmapbuilder.github.io/) by Roman Shapiro who used their tool at<br /> [Mud Map Builder](https://github.com/MUDMapBuilder/MUDMapBuilder) to generate resources<br />